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光线追踪50年
50 Years of Ray Tracing
代码讲述历史,回看光线追踪的发展,将其中的一些关键对推进作用对文章找出来,并用代码实现。
版本:0.1.0,尚未发布
https://github.com/neil3d/50YearsOfRayTracing
Ray Casting
1968, Arthur Appel,
Some techniques for shading machine renderings of solids
Recursive Ray Tracing
1979, Turner Whitted,
An improved illumination model for shaded display
Distributed Ray Tracing
1984, Robert Cook et al.,
Distributed ray tracing
Path Tracing
1986, James Kajiya,
The rendering equation